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Partnership with ION Game Designs

Fritz Bronner and Atomic Cortex Studios have partnered with ION Game Deisgns in manufacturing, and distribution of LIFTOFF! 2.0 

Visit ION for the Press Release!

CLICK-ON ION to go to their site!

LIFTOFF! 2.0 - Your Board Game Hub

Unleash Your Inner Strategist

LIFTOFF! 2.0 is a crises, resource technology management game/sim with open sand-box mission architecture design.  We cater to players who enjoy tactical challenges and critical thinking, who love space exploration. Gather your friends and see who can outsmart the competition!

Learn to Play the Game

(COMING SOON!) : At LIFTOFF! 2.0, we believe in making board gaming accessible for everyone. Join our tutorial sessions to learn how to play new games, ask questions, and gain confidence before diving into gameplay. We’re here to help you become a rocket scientist or mission director!

Do You Have The Right Stuff?

In the Space Race, being first is everything. As Director, you select and purchase your rockets & spacecraft. You assemble the hardware, schedule the launches and operate space missions. You recruit and train your astronauts and decide who will become heroes. 

LIFTOFF! 2.0 The Epic Space Race!

"We choose to go to the Moon!" - President Kennedy

The American Saturn V rocket is poised on the launch pad, ready to send a three-man Apollo Spacecraft into orbit. The Soviets are rumored to have a secret N-1 Moon Rocket ready to land cosmonauts on the Moon. Who will get there first  in this cold-war space race?

A tense, nail-biting resource management game!

LIFTOFF! 2.0 is the definitive, epic space-race to the moon board game, which updates the successful (1989) Liftoff! Race to the Moon board game and its computer game, Buzz Aldrin’s Race into Space! (1994). LIFTOFF! 2.0 is packed with additional content based on actual and proposed technologies that make this the most highly researched and complete simulation of man’s journey into space. Relive Apollo 11 landing on the Moon!

Compete Against Each Other and History!

Starting in 1956, play as Director of the US or Soviet space programs, or expand the player count to include two fictional factions, Europe and China. Compete to achieve space mile-stones for prestige points and additional funding for your “firsts” in space. Recruit and train astronauts, research and develop your purchased hardware to improve reliability, create a technological strategy to reach the moon -- and hold your breath as you execute every critical mission step, knowing that lives and your country’s ability to land a man on the moon first hangs in the balance!

LIFTOFF! 2.0 is based on the classic board game Liftoff!

Classic LIFTOFF! Reviews:

(LIFTOFF! Race to the Moon)  "ABSORBING...RINGS TRUE!... IS PROBABLY THE WAY NASA MANAGERS FEEL!" 

                           --FINAL FRONTIER MAGAZINE

"WE ARE FASCINATED WITH THIS GAME"

                                         --LA DAILY NEWS

"TECHNICALLY ACCURATE AND EDUCATIONALLY STIMULATING!"

                        --Leonard David, Editor AD ASTRA, National Space Society

"(LIFTOFF!) IS AN EXCELLENT GAME OF STRATEGY AND PLANNING, AND  QUITE EDUCATIONAL AS WELL...AN EXCELLENT CHOICE FOR STARTING KIDS ON GAMING!"

                           --FIRE & MOVEMENT MAGAZINE

"(LIFTOFF!) OFFERS NEW CHALLENGES...REFRESHING CHANGE OF PACE...IT'S FUN!...SIMPLER THAN MOST WARGAMES ... UNUSUAL MECHANICS ...EXCELLENT PRODUCTION QUALITY...IN THE SPIRIT OF MOVIES SUCH AS 'MAROONED'... I LIKE GAMES SUCH AS LIFTOFF! ... (LIFTOFF!) IS OUT OF THIS WORLD!

                                --WARGAMER MAGAZINE

DESIGNER FRITZ BRONNER is creating LIFTOFF! 2.0

The same designer that created LIFTOFF! Race to the Moon and Buzz Aldrin's Race into Space! is now redefining the space exploration game category with the new, epic space-race simulation:     LIFTOFF! 2.0


Players: 1-4  (+Solo, Robot play included)

Complexity: Medium

Map Scale: Earth-Moon, nearby Planets

Time Scale: 6 Months/Turn 

Multiple Game Scenarios: Easy to Advance

Playing Time:  1-5+ hrs

High Replay-ability

Computer game BUZZ ALDRIN'S Race into Space - REVIEWS

COMPUTER GAMING WORLD

COMPUTER GAMING WORLD

COMPUTER GAMING WORLD

"BARIS is undoubtedly the best...well versed in history and space flight...rigorous attention to detail ...is a game that should appeal to anyone with a casual interest in space exploration... a gaming experience not to be missed!" 

OMNI MAGAZINE

COMPUTER GAMING WORLD

COMPUTER GAMING WORLD

"You must play BUZZ ALDRIN'S RACE INTO SPACE! ... easy enough for kids to operate... is an engrossing experience!"


COMPUTE MAGAZINE

COMPUTER GAMING WORLD

VIDEO GAMES & COMPUTER ENTERTAINMENT

"This is one voyage you won't want to miss! The Game instills momentum with it's subtle sense of urgency... tension mounts ... it's tremendously exciting!... BARIS is the first game to fully capture the complexity, intrigue and exhilaration of this volatile period... IS NOTHING  LESS THAN EXTRAORDINARY!"

VIDEO GAMES & COMPUTER ENTERTAINMENT

VIDEO GAMES & COMPUTER ENTERTAINMENT

VIDEO GAMES & COMPUTER ENTERTAINMENT

(BARIS) "is  a beautifully executed simulation ...this game is a class act! ...Its a gripping simulation that'll have you on the edge of your seat ... feel sweat popping out on your forehead as you watch your rockets leave the pad in a blast of brilliant light and dense smoke!" 

COMPUTER GAME REVIEW

VIDEO GAMES & COMPUTER ENTERTAINMENT

COMPUTER GAME REVIEW

(BARIS) "is a great and challenging simulation ... extremely original ... for the fan of the American Space Program ... the game is top notch! One of the most realistic simulations I have ever seen."

PC ZONE

VIDEO GAMES & COMPUTER ENTERTAINMENT

COMPUTER GAME REVIEW

(BARIS) "is a user friendly strategy game that simulates one fo the most exciting human endeavors. Certainly more exciting than building a railway!

 BARIS is a PC ZONE CLASSIC, 

with a score of 90. 

"HIGHLY ORIGINAL ...FLAWLESS IN ALL CATEGORIES...LONG TERM PLAY-ABILITY!" 

Video

Grant at Player's Aid looks at LIFTOFF! 2.0 at WBC

A look at the Prototype and what the game is about

On Space & Things

Yes, this is a game for historical wargamers, space hipsters, fans and space industry experts too

Video

Game Theory behind LIFTOFF! 2.0 at Online Connections '25

Designer

Fritz Bronner has been crafting innovative games since the 1980s. A  pioneer in space-themed titles, he’s designed several critically acclaimed simulations and earned respect as an authority on the Space Race era.  He co-founded two game companies spearheading development & production many high profile games including the Madeline series, Tonka Truck Construction, Virtual Springfield, Animaniacs, The Flintstones, The Neverhood, and was a Senior Producer at Disney which included numerous games; Snow White, Piglet, Goofy and Kingdom Heart.

The Rocket Engine of Game Design

Bronner’s space games stand out for their unique mechanics that authentically simulate technology, R&D, and the high-stakes  critical stages of spaceflight. Powered by a sophisticated Failure Mode Analysis System, they deliver remarkably realistic outcomes.  LIFTOFF! 2.0 represents the pinnacle of his work—refined over the last five years with cutting-edge  data and statistical analysis drawn directly from real-world space  programs and many alternative proposed spacecraft that might have altered history! 

 Fritz is a sought-after speaker on game design. He’s addressed the Air Force Command Staff College, Connections '25 simulating technology growth for war-gaming and intelligence assessment. He also covers diverse subjects on cavalry and their effectiveness through the ages.

Contributing Artists

Cover Art by Ken Hodges

Noted Aerospace Artist - Giuseppe De Chiara

Noted Aerospace Artist - Giuseppe De Chiara

Ken was an acclaimed aerospace & space artist for the Aerospace industry, NASA and on several US postal stamps. I strongly lobbied for Ken and he ended up painting the covers for LIFTOFF! Race into Space board game and BUZZ ALDRIN's RACE INTO SPACE CD-ROM game. Very graciously, Ken gave me the original painting in his anticipation knowing

Ken was an acclaimed aerospace & space artist for the Aerospace industry, NASA and on several US postal stamps. I strongly lobbied for Ken and he ended up painting the covers for LIFTOFF! Race into Space board game and BUZZ ALDRIN's RACE INTO SPACE CD-ROM game. Very graciously, Ken gave me the original painting in his anticipation knowing that I was planning a sequel someday.       (LIFTOFF! 2.0)


Noted Aerospace Artist - Giuseppe De Chiara

Noted Aerospace Artist - Giuseppe De Chiara

Noted Aerospace Artist - Giuseppe De Chiara

We are thrilled to bring on the participation of another fantastic artist Giuseppe De Chiara. 

Giuseppe's art and illustrations are featured in numerous space books and appears quite regularly in space industry publications. 

Many artists via NASA

Noted Aerospace Artist - Giuseppe De Chiara

Many artists via NASA

We are grateful to the numerous artists that worked for NASA over the last 60 years; who inspired and inform millions of the dreams and plans of the great space adventure! 

we also have art contributions from friends and 

family.

JOIN US AT FACEBOOK at: Liftoff! Race to the Moon

At our Face Book site we can answer your questions, present updates, hear your ideas and give feedback. There are announcements for play-test sessions, and on the game and expansions!

FACEBOOK PAGE

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ASTRONAUT ROSTER

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LIFTOFF! 2.0

Photo Gallery (Preliminary artwork)

    LIFTOFF! 2.0 is copyrighted 2018-2025

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